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Temporarily turns nearby walls within radius 4 into slime-covered walls that do acid damage to adjacent monsters. Worshippers may no longer have allies of any kind. Winning the duel opens a gate to return from the portal vault, and the player will be forcibly teleported back after a short duration. The Duel ability smite-targets a single non-summoned enemy in LOS (which must be threat level "tough" or higher), and transports them and the player to an Arena portal vault. Okawaru becomes the god of single combat.
DUNGEON CRAWL STONE SOUP STRENGTH FULL
Kills by Yredremnul allies now grant full experience. Removed animate remains/dead and injury mirror abilities. A bound soul is permanent and can follow the player between floors. Formerly known as 'Enslave Soul', but also costs 4 zombies. Same as previous drain life, but also costs 3 zombies.ĥ*: Bind Soul. Trade 2 zombies for a long-duration undead summon. Yredelemnul grants the following active abilities:Ġ*: Recall Undead Harvest: recalls undead allies to you.Ģ*: Dark Bargain. Zombies cannot leave the level and expire when the player leaves the level.
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Passive reaping: slain living, demonic, and holy monsters have a chance to automatically rise from the dead as undead allies. Piety now solely based on the number and strength of allied zombies in sight. 'Rising Flame': After 2-4 turns, sends the player through the ceiling (up one floor). 'Foxfire Swarm': Conjures foxfires on every open space in radius 2, which launch one-shot fire attacks ala the 'Foxfire' spell. 'Fiery Armour': +7AC and fire damage to melee attackers for its duration. Ignis has no piety gain and no piety decay. Ignis worshippers normally start at 5* piety. Ignis altars do not generate normally, Ignis can only be worshipped from a faded altar or from the new Cinder Acolyte zealot start. New (non-temple) God: Ignis, the Dying Flame. Wanderers have more useful starting skills and new item possibilities. Intelligence 0's 4/5 chance to fail scroll reading is replaced with -Scroll. Strength 0's regeneration reduction is replaced with -Regen in monster LOS. The chance to offhand punch now starts at 5% and increases to 50% with Unarmed Combat skill.Ĭlarity from any source no longer blocks berserk from random rage. Level 3 blocks the glove slot and applies Vuln (halved Will) on hit.Īux attacks now trigger with a chance based on XL. Level 3 blocks the cloak slot and applies Weak on hit.ĭemonic Touch: adds AC-ignoring damage to off-hand punch attacks. Weakening Stinger: gives a tail aux attack. Mechanically similar to evolution but dispenses bad mutations and activates once every 1/4th of an XL. Each cell dug causes HP drain.Įach level of the evolution mutation now provides exactly two 'good' random mutation, activating once per XL. The experience cost of high-level skills is reduced.įormicids now dig at normal movement speed. Player-chosen attribute increases now happen every 6 XLs, starting at XL 3, and increase a stat by 2. The Abyssal Knight background now starts with 5/2/5 Str/Int/Dex (was 4/4/4). The Fighter background now starts with a buckler instead of a kite shield. The Enchanter background no longer starts with the Corona spell, and instead starts with a potion of invisibility.
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Starts worshipping Ignis, along with Scorch and a -1 flame branded weapon of choice.įire Elementalist's starting spells are revised, and are now: Foxfire, Scorch, Conjure Flame, Inner Flame, and Flame Wave. New background: Cinder Acolyte, an Ignis zealot. Ziggurats no longer require runes of zot to enter.Įxploration-based shaft traps can now happen a maximum of once per branch. Spider has two new end maps, an "Endless Swarm" map featuring broodmothers and a "Bug Friends" map featuring all non-spider insects. Sewer maps have been re-balanced and randomized, and two new sewers added.īailey maps have been re-balanced and randomized, and three new baileys added. The chance of an Abyss teleport sending the player deeper is increased, as are the rune, stair, and exit generation rates. (Uskayaw and Yredelemnul continue to grant their special kinds of piety).Ĭollecting the abyssal rune of zot grants two XP potions worth of experience. The Abyss no longer generates random items, and kills in the abyss grant no experience or conventional piety. Six new Wizard's Laboratories are added: Eringya's Formal Garden, Tukima's Studio, Yara's Duelist Academy, Borgnjor's Mausoleum, Maxwell's Workshop, and Alistair's Party Mansion. Timed effects are now the same for all Hells: temporary mutation, hp drain, attribute drain, and noise.įloors 1-6 of each hell sub-branch are considerably smaller, and place only one pair of stairs.Įach hell subbranch's spawn tables are adjusted to produce more depth appropriate monsters and less chaff.